Files
srcds_exporter/index.js
2019-12-02 18:31:20 +01:00

84 lines
3.4 KiB
JavaScript

const express = require('express');
const { connect, TimeoutError } = require('working-rcon');
const prometheus = require('prom-client');
const Gauge = prometheus.Gauge;
const app = express();
async function getStats(ip, port, password) {
let result;
try {
const client = await connect(ip, port, password, 5000);
const stats = await client.command('stats');
await client.disconnect();
result = stats;
} catch (err) {
if (err instanceof TimeoutError) {
console.error('request timed out')
} else {
throw err
}
}
return result;
}
const status = new Gauge({name: "srcds_status", help: "The server's status, 0 = offline/bad password, 1 = online"});
const cpu = new Gauge({name: "srcds_cpu", help: "Probably the priority level of the srcds executable from an operating system point of view (0 - No priority, 10 - biggest priority)"});
const netin = new Gauge({name: "srcds_netin", help: "Incoming bandwidth, in kbps, received by the server"});
const netout = new Gauge({name: "srcds_netout", help: "Incoming bandwidth, in kbps, sent by the server"});
const uptime = new Gauge({name: "srcds_uptime", help: "The server's uptime, in minutes"});
const maps = new Gauge({name: "srcds_maps", help: "The number of maps played on that server since it's start"});
const fps = new Gauge({name: "srcds_fps", help: "The server's tick (10 fps on idle, 64 fps for 64 ticks server, 128 fps for 128 ticks..)"});
const players = new Gauge({name: "srcds_players", help: "The number of real players actually connected on the server"});
const svms = new Gauge({name: "srcds_svms", help: "ms per sim frame"});
const varms = new Gauge({name: "srcds_varms", help: "ms variance"});
const tick = new Gauge({name: "srcds_tick", help: "The time in MS per tick"});
app.get('/metrics', (req, res) => {
var ip = req.query.ip;
var port = req.query.port;
var password = req.query.password;
if (ip == null || port == null || password == null){
res.send("Missing parameter, either IP, port or RCON password");
} else {
getStats(ip, port, password).then(result => {
var resultArray = result.split(/\r?\n/);
resultArray.pop();
resultArray.shift();
var finalArray = resultArray[0].split(/\s+/);
finalArray.shift();
status.set((Number(1)));
cpu.set((Number(finalArray[0])));
netin.set((Number(finalArray[1])));
netout.set((Number(finalArray[2])));
uptime.set((Number(finalArray[3])));
maps.set((Number(finalArray[4])));
fps.set((Number(finalArray[5])));
players.set((Number(finalArray[6])));
svms.set((Number(finalArray[7])));
varms.set((Number(finalArray[8])));
tick.set((Number(finalArray[9])));
res.end(prometheus.register.metrics());
}).catch(e => {
status.set((Number(0)));
cpu.set((Number(0)));
netin.set((Number(0)));
netout.set((Number(0)));
uptime.set((Number(0)));
maps.set((Number(0)));
fps.set((Number(0)));
players.set((Number(0)));
svms.set((Number(0)));
varms.set((Number(0)));
tick.set((Number(0)));
res.end(prometheus.register.metrics());
})
}
});
app.listen(9591);