Files
srcds_exporter/index.js

207 lines
8.2 KiB
JavaScript

const express = require('express');
const { connect, TimeoutError } = require('working-rcon');
const prometheus = require('prom-client');
const Gauge = prometheus.Gauge;
const app = express();
async function rconCommand(client, command) {
try {
return client.command(command);
} catch (err) {
if (err instanceof TimeoutError) {
console.error('request timed out')
} else {
throw err
}
}
}
async function getMetamod(client) {
return rconCommand(client, 'meta');
}
function metamodRequest(response) {
if (response) {
isEnabled = isValidResponse(response);
metamodEnabledGauge.set(isEnabled ? Number(0) : Number(1));
} else {
metamodEnabledGauge.set((Number(-1)))
}
}
async function getSourcemod(client) {
return rconCommand(client, 'sm');
}
function sourcemodRequest(response) {
if (response) {
isEnabled = isValidResponse(response);
sourcemodEnabledGauge.set(isEnabled ? Number(0) : Number(1));
} else {
sourcemodEnabledGauge.set((Number(-1)))
}
}
async function getSourcepython(client) {
return rconCommand(client, 'sp');
}
function sourcepythonRequest(response) {
if (response) {
isEnabled = isValidResponse(response);
sourcepythonEnabledGauge.set(isEnabled ? Number(0) : Number(1));
} else {
sourcepythonEnabledGauge.set(Number(-1))
}
}
function isValidResponse(response) {
return !response.includes('Unknown');
}
function csgoRequest(response){
status.set((Number(1)));
cpu.set((Number(response[0])));
netin.set((Number(response[1])));
netout.set((Number(response[2])));
uptime.set((Number(response[3])));
maps.set((Number(response[4])));
fps.set((Number(response[5])));
players.set((Number(response[6])));
svms.set((Number(response[7])));
varms.set((Number(response[8])));
tick.set((Number(response[9])));
}
function gmodRequest(response){
status.set((Number(1)));
cpu.set((Number(response[0])));
netin.set((Number(response[1])));
netout.set((Number(response[2])));
uptime.set((Number(response[3])));
maps.set((Number(response[4])));
fps.set((Number(response[5])));
players.set((Number(response[6])));
}
async function getStats(client, game) {
const stats = await rconCommand(client, 'stats');
if (game === "csgo"){
var resultArray = stats.split(/\r?\n/);
resultArray.pop();
resultArray.shift();
var finalArray = resultArray[0].split(/\s+/);
finalArray.shift();
return finalArray;
} else if (game === "gmod") {
var resultArray = stats.split(/\r?\n/);
resultArray.shift();
var finalArray = resultArray[0].split(/\s+/);
return finalArray;
}
}
const csgoRegistry = new prometheus.Registry();
const gmodRegistry = new prometheus.Registry();
//Global metrics, used accross all Source gameservers
const status = new Gauge({name: "srcds_status", help: "The server's status, 0 = offline/bad password, 1 = online", registers: [csgoRegistry, gmodRegistry]});
const cpu = new Gauge({name: "srcds_cpu", help: "Probably the priority level of the srcds executable from an operating system point of view (0 - No priority, 10 - biggest priority)", registers: [csgoRegistry, gmodRegistry]});
const netin = new Gauge({name: "srcds_netin", help: "Incoming bandwidth, in kbps, received by the server", registers: [csgoRegistry, gmodRegistry]});
const netout = new Gauge({name: "srcds_netout", help: "Incoming bandwidth, in kbps, sent by the server", registers: [csgoRegistry, gmodRegistry]});
const uptime = new Gauge({name: "srcds_uptime", help: "The server's uptime, in minutes", registers: [csgoRegistry, gmodRegistry]});
const maps = new Gauge({name: "srcds_maps", help: "The number of maps played on that server since it's start", registers: [csgoRegistry, gmodRegistry]});
const fps = new Gauge({name: "srcds_fps", help: "The server's tick (10 fps on idle, 64 fps for 64 ticks server, 128 fps for 128 ticks..)", registers: [csgoRegistry, gmodRegistry]});
const players = new Gauge({name: "srcds_players", help: "The number of real players actually connected on the server", registers: [csgoRegistry, gmodRegistry]});
// CSGO metrics
const svms = new Gauge({name: "srcds_svms", help: "ms per sim frame", registers: [csgoRegistry]});
const varms = new Gauge({name: "srcds_varms", help: "ms variance", registers: [csgoRegistry]});
const tick = new Gauge({name: "srcds_tick", help: "The time in MS per tick", registers: [csgoRegistry]});
const sourcemodEnabledGauge = new Gauge({name: "srcds_sourcemod_enabled", help: "Is sourcemod enabled", registers: [csgoRegistry]});
const metamodEnabledGauge = new Gauge({name: "srcds_metamod_enabled", help: "Is metamod enabled", registers: [csgoRegistry]});
const sourcepythonEnabledGauge = new Gauge({name: "srcds_sourcepython_enabled", help: "Is sourcepython enabled", registers: [csgoRegistry]});
app.get('/', (req, res) => {
res.send('use /metrics?ip=<srcds ip>&port=<srcds port>&password=<rcon password>&game=<game>&sm=&ltboolean&gt&meta=&ltboolean&gtsp=&ltboolean&gt to get data');
});
app.get('/metrics', async (req, res) => {
var ip = req.query.ip;
var port = req.query.port;
var password = req.query.password;
var game = req.query.game;
let metamod = req.query.metamod || false;
let sourcemod = req.query.sourcemod || false;
let sourcepython = req.query.sourcepython || false;
if (ip == null || port == null || password == null || game == null){
res.send("Missing parameter, either IP, port, RCON password or game<br />use /metrics?ip=&lt;srcds ip&gt;&port=&lt;srcds port&gt;&password=&lt;rcon password&gt;&game=&lt;game&gt;&sm=<boolean>&meta=<boolean>sp=<boolean> to get data");
return;
}
if (game === "csgo" || game === "gmod"){
const client = await connect(ip, port, password, 5000);
const statsResponse = await getStats(client, game)
try {
if (game === "csgo"){
const defaultLabels = { server: ip+':'+port, game: game};
csgoRegistry.setDefaultLabels(defaultLabels);
csgoRequest(statsResponse);
if (metamod) {
const metamodResponse = await getMetamod(client);
metamodRequest(metamodResponse);
} else {
metamodRequest(null);
}
if (sourcemod) {
const sourcemodResponse = await getSourcemod(client);
sourcemodRequest(sourcemodResponse);
} else {
sourcemodRequest(null);
}
if (sourcepython) {
const sourcepythonResponse = await getSourcepython(client);
sourcepythonRequest(sourcepythonResponse);
} else {
sourcepythonRequest(null);
}
res.end(csgoRegistry.metrics());
} else if (game === "gmod"){
const defaultLabels = { server: ip+':'+port, game: game };
gmodRegistry.setDefaultLabels(defaultLabels);
gmodRequest(result, res);
res.end(gmodRegistry.metrics());
}
} catch(e) {
status.set((Number(0)));
cpu.set((Number(0)));
netin.set((Number(0)));
netout.set((Number(0)));
uptime.set((Number(0)));
maps.set((Number(0)));
fps.set((Number(0)));
players.set((Number(0)));
svms.set((Number(0)));
varms.set((Number(0)));
tick.set((Number(0)));
metamodEnabledGauge.set((Number(-1)));
sourcemodEnabledGauge.set((Number(-1)));
sourcepythonEnabledGauge.set((Number(-1)));
if (game === "csgo"){
res.end(csgoRegistry.metrics());
} else if (game === "gmod"){
res.end(gmodRegistry.metrics());
}
}
await client.disconnect();
} else {
res.send("Incorrect game value, currently supported games are : csgo, gmod");
}
});
app.listen(9591);